FunGo Studios develops and commercializes, social, geo-localized mobile games based on Tregg,our proprietary platform. Tregg provides all the basic components and API of our current and futuregames and allows a fast development of titles with limited costs of production. Our last game,PlaceCommander, is an iPhone application that uses geo-localization as the main tool to define thegame's strategy. Users can deploy virtual tanks and conquer places playing against each other in areal-time war. Real places used within our games are taken from social providers that open API in thisregards, such as Facebook or FourSquare. On top of basic data PlaceCommander makes use of themost relevant social indicators (check-in, likes, categories) to determine the game stats and the valueof places.